One last game for this year's Tolkien Blog Party! I hope you've all been enjoying the festivities thus far, and I look forward to catching up on reading all your posts soon. But, for now, let's play a storytelling game!
All you need to play this game is a six-sided die (or an online number generator that will give you results between 1 and 6). Simply roll your die once for each question, and the number you roll determines the path your adventure takes.
Who are You?
What Middle-earth group do you belong to?
1. Hobbit
2. Man/woman of Gondor
3. Wizard
4. Rider of Rohan
5. Dwarf
6. Elf
The Quest Begins
Where are you when you receive the call to adventure?
1. The Shire
2. Rivendell
3. Minas Tirith
4. Edoras
5. Erebor
6. Bree
The Call
What is your quest?
1. catch a runaway gingerbread man
2. help a harried mother put her kids to bed
3. find the owner of an abandoned glass slipper
4. rid a village of some pesky giants
5. find the queen's stolen tarts
6. stop a talking wolf from waylaying travelers
The Helper
Who's going along to help you on your quest?
1. Frodo
2. Aragorn
3. Gandalf
4. Galadriel
5. Tom Bombadil
6. Eowyn
The Adversary
Who's trying to hinder your quest?
1. Saruman
2. Old Man Willow
3. Shelob
4. Gollum
5. Lobelia Sackville-Baggins
6. Sauron
The Conclusion
How does it all end?
1. You succeed and are rewarded for your efforts.
2. You succeed, but nobody really cares.
3. You succeed, but you're badly injured in the process.
4. You succeed, but you and your companion are both injured.
5. You fail, but you resolve to try again later.
6. You fail, and your reputation is forever tarnished.
Now you simply put it all together into a little story! Like this, based on how my rolls went:
I am a hobbit, and I'm visiting Rivendell when I'm asked to stop a talking wolf from waylaying travelers in the surrounding woods. My friend Gandalf and I are confident we can take care of this pesky little affair before tea, but we soon discover that Gollum is intent on stopping us! Apparently, he's made friends with the talking wolf and thinks it will help him regain his Precious. After a great deal of annoyance and not inconsiderable danger, we succeed in convincing the talking wolf that it would be wise to go waylay orcs in Mordor instead from now on. But I am badly injured in the process when Gollum bites me while Gandalf is "persuading" the wolf to leave. I have to remain at Rivendell for simply weeks while my wound heals, which I don't mind a bit ;-)
Your turn! Comments are still on moderation thanks to the previous two games, but I will publish your answers to this game as soon as I find them in my inbox so we can all get a good chuckle reading them.